One thing worth noting: We don’t have all the lists – they aren’t all publicly available – so it’s difficult to figure out how many “Ork” lists are actually Kommandos, and how many “Imperial Guard” lists are actually Veteran Guardsmen. That’s a pretty good starting sample, even if we don’t quite have enough data to cover everyone.Īlright, so with that out of the way, let’s dig into the results and… oh dear. That gives us a sample of 747 games, with a mix of 3-, 4-, and 5-round events in the mix, including one at Warhammer World run by Games Workshop. Since the new Kill Team launched, there have been 12 Kill Team events run with 8 or more players, run in the US, Great Britain, and Spain (Kill Team is surprisingly popular in Spain – most of the tournaments run over the last month have been held there). Our data here comes from Best Coast Pairings, the premier tournament app for Warhammer. And these results are fairly surprising and what you might call “not great.”īefore we dive in, we should talk about where this data comes from. Well today we’re extending that work to Kill Team, looking at early tournament results for the game and seeing how things stack up. We’ve done a lot of analysis of the 40k and Age of Sigmar metas over the last few months, looking at faction win rates and identifying which lists are doing well in the meta.
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